Game Design

The games shown here have been solo works. I made everything with the exception of the graphical assets and some sound effects

Isabel’s Musical Dream



A Music Puzzle-Platformer that uses a Midi Keyboard as a controller along with regular input. The normal input controls the character while the Midi Keyboard can play notes that affect the environment. The world and the puzzles are all music based.

Lost in Space



A game created as part of the Programming for Games class I took. This is a light-based game with a cute and creepy aesthetic where the player must find their way through a dark void, while being chased by an evil entity. The particles and lighting play a big part in its appeal.